快餐大亨
Food Chain Magnate

桌游极客排名: 28

综合评分: 7.837

玩家人数: 2 - 5

推荐游戏人数: 3

时长: 120-240 分钟

难度: 4.22 (重度策略)

适合年龄: 14+

语言依赖:

少量依赖

出版年份: 2015

出版商:

| 一刻馆(尚未发行)(中文)

设计师:

| Jeroen Doumen | Joris Wiersinga

美工:

| Iris de Haan | Ynze Moedt

桌游类别:

| 经济 | 工业/制造业

桌游机制:

| 卡牌选择 | 集换式卡牌 | 版图 | 道路建设 | 同时选择行动

桌游简介

"柠檬水?他们想要柠檬水?世界来了什么?我想在所有频道上每隔15分钟为汉堡做广告。我们是原始汉堡的家,而不是嬉皮的健康天堂。并在拐角处的新房子旁边放置一个广告牌。我希望他们每秒渴望喝啤酒,他们坐在他们豪华的新花园里。“新的管理学员在首席执行官面前颤抖,并试图礼貌地指出...“你好,我们没有足够的工作人员?人力资源总监向您报告。雇用更多的人!训练他们但无论你做什么,都不要支付任何实际的工资。我没有做生意变穷。而那个折扣经理那火,她只是花了我的钱。从现在开始,我们会卖美式汉堡。同样的废话,价格翻倍。让我的营销总监在这里!“

食物链Magnate是关于建立快餐连锁店的重要战略游戏。重点是使用卡驱动(人力)资源管理系统来建立贵公司。玩家通过购买,营销和销售以及关键员工的就业市场在可变城市地图上进行竞争。这个游戏可以在2-5小时内由2-5位严肃的玩家玩。

"Lemonade? They want lemonade? What is the world coming to? I want commercials for burgers on all channels, every 15 minutes. We are the Home of the Original Burger, not a hippie health haven. And place a billboard next to that new house on the corner. I want them craving beer every second they sit in their posh new garden." The new management trainee trembles in front of the CEO and tries to politely point out that... "How do you mean, we don't have enough staff? The HR director reports to you. Hire more people! Train them! But whatever you do, don't pay them any real wages. I did not go into business to become poor. And fire that discount manager, she is only costing me money. From now on, we'll sell gourmet burgers. Same crap, double the price. Get my marketing director in here!" Food Chain Magnate is a heavy strategy game about building a fast food chain. The focus is on building your company using a card-driven (human) resource management system. Players compete on a variable city map through purchasing, marketing and sales, and on a job market for key staff members. The game can be played by 2-5 serious gamers in 2-4 hours.